I find it unfair how badly fans judged Skyward Sword.The art was like a painting, not lazy. The idea was a brighter game, TP was so dark and dank. I love TP and Ocarina very much. But let’s face it, there is something fantastic about really swinging Link’s sword, new items, new look to familiar faces, a deeper personality for Zelda, not fighting Ganon AGAIN but a cooler, more diabolical entity called Demise and better yet you had connections with other characters as well. Who didn’t love Pipits relationship with his mom? or the mouthy robot that packed around large items whenever Fi called. Fi was useful, she knew and told everything Navi could never dream of knowing. Navi wasnt helpful and redundant a lot of the time. Be fair, the bosses had their own ways of being defeated where the other games where your typical, use your sword and new item combo. Skyward Sword was a new plot, maybe that upset people but for me i was ready for fresh blood. I’ve circled my life around Zelda, from Wind Waker and its unique settings and characters, to Ocarina and Majora, down to handhelds like Spirit Tracks and Phantom Hourglass, Four Swords and for me Twilight Princess was the basis for my heaviest obsessions until this game. Skyward gave so much detail we as fans really wanted to know, who couldve guessed Zelda was a mortal goddess? I got it the day it came out, and finished that week. It was cutesy art sure, so was Wind Waker and i loved that game too. So maybe as fans we should just accept that Skyward Sword was fun, unique, and a welcome edition to the Zelda family and maybe being too hard on its whimsical feeling and linear story progression is only holding you back from playing the best game in the series. And why not own them all? Why compare apples to oranges when you can simply have both. :D Ive been a fan a lot of years, my mother was a fan, my friends are fans, and Miyamoto is keeping Nintendo alive. I’ll be forever grateful for the impact the franchise has made in my life and the lives of the American fan base.